I’ve found that when I’m testing out content in the Vive while connected to Unity I am getting an awful jitter effect any time a button on the controller is pressed. This happens every time regardless of the content or scripts I am using. Even just plain scene with nothing but a floor and the camera rig will create the jitter for every button press.
When I build the scene and test it, everything is fine and the jitter is gone. This seems to have something to do with the live connection to unity in the test environment. Has anyone else noticed this? It makes testing while in the HMD a nausea filled adventure. Any help would be appreciated!