I developed my own pathfinding system and walking system that follows the designated path.
One issue i’ve been having is making it smooth in certain situations. In most situations, it’s great, but because it’s a grid based path system I get it zig zagging back and forth due to the nature of how the nodes are placed.
Here’s a little mp4 Gyazo clip of it: http://i.gyazo.com/cc84a7470bb96d7670cdb390ff9d0ec9.mp4
Does anyone have any tips on how to handle this? I’ve looked into bezier curves but haven’t been sure if it’s what I need. I still need it to be accurate to the path.