So I’m trying to make a very responsive 3rd person camera, for mouse, I got rid of acceleration/deceleration however it’s really difficult to move the camera in a straight line like on the X axis without it being jittery and slightly snapping up and down, like in this video…
Here I’m trying to move the camera in a straight line in the X axis as best as I can but it kind of jumps all over the place.
3et8r3
I don’t think it’s my mouse’s fault because I’ve tested it in FPS games and there was no jittering
I don’t know why it’s happening or how to fix it…