Somehow, JNI/SO library has a problem so that it creates the exception.
It closes the entire Unity application.
Is there any way to catch JNI / SO exception??
Somehow, JNI/SO library has a problem so that it creates the exception.
It closes the entire Unity application.
Is there any way to catch JNI / SO exception??
Could you be more specific about what you are doing and what the issue is?
What you are asking now is way too broad and covers multiple reasons.