My problem, is that rigid bodies seem to not collide when joined by a hinge joint.
non of the rigid bodies have collides, but they have children which all have collides (not sure if that is relevant).
If I join Object A to object B, they will not collide with each other. However if I join Objects A and B to C, A and B will collide because they are not directly connected.
Is this an intended effect? is there any way to turn it off?
(sorry if my rambling is hard to follow D:)