I’ve recently started using Unity 2017.1.0f3, and I was excited to see the new currentForce and currentTorque properties that are now available on the Joint class. However, they appear to always report zero, no matter what kind of stress is on the joint. Also, setting the breakForce and breakTorque on a joint appears to have no effect either.
Has anyone had any luck with these properties with Unity 2017.1?