Journey to Elysa Concept and Indiegogo

So, I’ve been working on a project lately, and I decided to put up a crowd funding for it. If you want to take a look and tell me what you think it, it would be really nice.

Thanks already!

I think you are a long way from being ready for crowd funding. You have nothing to interest people at all. The only thing you seem to think you have going for is that you are using episodes (which is a common mechanic for selling content and certainly not a reason to support the game).

Think you need to spend time on the game and showing people why they might want to play it.

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TheRaider is right, you don’t have enough content/material to start a crowd funding campaign; especially nowadays when the level of campaigns and awareness of people pledging are so high (awareness is a good thing, don’t get me wrong).

Another thing is, you are looking for relatively low amount of money. If $1k is all you need to get this game rolling… you should use it as a challenge and bootstrap it. If you are serious about it, want the game to earn this money, try alternative sources - it may be donations, access etc. If you show dedication, people will support you (not always with money).

Good luck.

I’d also point out the aesthetics of your 3D assets don’t match. The texture density/quality on some environment assets are blurry while others (small) are sharp. The vibrancy/saturation of the environment colors do not match the character textures - or the other way around. The poly distribution of the environment assets looks off. I’d consider giving more polys to the large structure corners and reducing the smaller edges on smaller environment pieces if poly counts need to be kept as is.

I know this is at a beginning development stage - just pointing things I see need work.

Good luck.