JoyCon/Switch Pro Controller Gyroscope New Input System

Hello!

After a few days of research, I could not find an answer.

How can the new input system read in a Nintendo Switch’s JoyCon/Pro Controller gyroscope/motion controls? I want to be able to aim Splatoon 2-like fashion.

1 Like

Same here. Spend like 1.5 hours. Can’t find anything useful\rowking.
Tried
UnityEngine.InputSystem.Gyroscope.current.angularVelocity.ReadValue()
But it didn’t work. I guess its for phones only.
Also tried creating input action - value - vector3 - sensor - accelerometer\gyroscope and nothing. It returns zeroes.