I’m trying to set up multiple controllers in the input manager but its not working as expected.
I have 4 entries, Jump1, Jump2, Jump3, Jump4
Each look for joystick button 0 (A) from their respective joystick numbers.
The problem is when I test it, using the code Input.GetButton(“Jump1”), 2, 3, 4 joystick 1 fires all 4 jumps. Here’s a screen shot of Jump1, and Jump2
Why is this happening? Thanks in advance