Hello,
I am having troubles with my windows phone application, built with Unity.
It works fine wth Unity, but, I have built it and doing tests with the project generated, with Visual Studio and my phone, i cannot load the Json file i use to store my data.
I tries to load a C:\Data\SharedData.… instead on using the correct path.
In my scripts, I load it in the Assets/Data folder. I cannot find anything in the generated code to see where the file is stored, and where to change the path if needed.
So many questions maybe. Should i use another way to load it ? Should i put it and load it from the root ? (in fact, i tried this one and i doesn’t works). I thought to use the “Application.persistentDataPath”, but i cannot set it before installing the app in the phone.
I think maybe someone already experienced this kind of issues.
Thank you !!