.json not found on iOS

Hello sorry for my english.

I create a game on iOS and I manage the different languages with the files are in Resources/Languages

When I run on Desktop, no problem the language are correctly managed .
But on iPhone all my Text is noValue (default value when the key is wrong)

I think i write my files “EN.json”,“*.json” in bad location and they aren’t export on IOS.

I show you my code where i call the .json file.

private void GetJsonFile()
    {
        string path = string.Format("Langues/strings_{0}", Langues.currentLanguage);
        try
        {
            _jsonFile = Resources.Load(path, typeof(object));
            _json = JSON.Parse(_jsonFile.ToString());
        }catch{
            print("Le fichier de langues n'est pas présent");
        }
   
    }

You say the files are in “Resources/Languages” but your script is looking in “Resources/Langues”

Is this just a google translate issue?

Yes look the folder organisation.

Resources
Langues
en.json
fr.json
Script
Langues
Langues.cs
Modele
JsonReader.cs
Thanks for your help !

I found.
On unity to read and write, use Application.persistentDataPath but "Files in this location won’t be erased with each update of the App "

And if you want just read use Application.streamingAssetsPath ;

in paths Files are the same after export.the file Resources don’t exist after export