Why will this work with UnityEngine.UsonUtility.ToJson:
using System;
using System.Collections.Generic;
[Serializable]
public class MoveShipsCollection<T>
{
public List<T> MoveShipsList = new List<T> ();
public void Add (T item)
{
MoveShipsList.Add (item);
}
}
var moveShipsCollection = MoveShipsCollection<MoveShips> moveShips = new MoveShipsCollection<MoveShips> ();
var json = JsonUtility.ToJson (moveShipsCollection);
But as part of this other class it I just get an empty string:
using System;
using System.Collections.Generic;
[Serializable]
public class MoveShipsJson
{
public MoveShipsCollection<MoveShips> MoveShips;
public InfinityMilitaryPiCarryCollection<InfinityMilitaryPiCarry> InfinityMilitaryPiCarrys;
}