Hey guys!

Recently I started a geo-reality project at the university I attend.

I am using a geo-reality API which is at the time being unreleased for public download(Which may make this harder to solve)

Anyways so I was informed that the API can be used with Unity3D, and requested information from the developer on how to go about this.

He sent me a C# file instructing that I import it into my Unity3D project. I did so, but it threw out an error:

Assets/LOOKHERE Functions.cs(8,7): error CS0246: The type or namespace name ‘JSONEncoderDecoder’ could not be found. Are you missing a using directive or an assembly reference?

I’ve been googling information on this all night and haven’t really gotten anywhere (Other than discovering new terms etc)

I’d appreciate any help on the matter! Thanks!

There are so many JSON encoder and decoder, there is no telling which one is the one he used.

Have you considered simply writing the developer to ask him for the missing code? Sometimes a social solution is the most reliable solution.