I use JsonFX to deserialize json large string from IAP, it works fine in mono2.x, but it suddenly doesn’t work in IL2CPP.
anyone can help on this ?
Unity version . 4.6.6p1 .
Json Exception: Method not found: ‘Default constructor not found…ctor() of System.ComponentModel.Int32Converter’.
System.Collections.Generic.DefaultComparer:Equals(TimeSpan, TimeSpan)
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
JsonFx.Json.JsonReader:Read(Type, Boolean)
JsonFx.Json.JsonReader:ReadObject(Type)
JsonFx.Json.JsonReader:Read(Type, Boolean)
JsonFx.Json.JsonReader:Deserialize(Int32, Type)
JsonFx.Json.JsonReader:Deserialize(String, Int32, Type)
JsonFx.Json.JsonReader:Deserialize(String)