Jump Issue :(

Dear all,

I am a new user of unity and trying to make a very simple game,

my issue is, , i want to make a player jumps when i click the left click on mouse or jump button, As per code below

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class player : MonoBehaviour {

public Rigidbody2D Ball;
public float jumpforce = 10f;

// Use this for initialization
void Start () {

// Update is called once per frame
void Update () {

    if (Input.GetButtonDown("jump") || Input.GetMouseButtonDown(0))

       Ball.velocity = Vector2.up * jumpforce;


i set allthe necessary things in attached image, and the player still falling down, and when i put the gravity to zero, it holds in the middle of the screen with no move :frowning:

Please help and thanks :slight_smile:

your code is ok but your circle collider is trigger and that’s why your character is falling down

uncheck Is Trigger