READ THIS: I know how to make a jump script in this, I always have. BUT when unity 5.0.2 came out I have NO IDEA HOW TO WORK IT RIGHT. I CANT EVEN WRITE A SIMPLE JUMP SCRIPT. So if anyone could show me how to make one for unity 5 NOT 4 that would be awesome. Thx in advance.
Can you post some of your script, so we can see? Common issues I have noticed is when referencing a Rigidbody. It appears you can no longer Rigidbody.AddForce
and instead will have to state the component in a start method, you wish to use.
void Start()
{
Rigidbody rBody = GetComponent<Rigidbody>();
}
void Update()
{
rBody.AddForce...
}
Hope this helps!