I’ve been reading a lot of papers on network architectures for games and I am required to implement one of these network architectures and my own architecture on a massive multiplayer game. Someone pointed out that Unity may be the platform for me.
Now I’m new to the world of game creation. I would really like to jump into the network aspect part but I’ve also been told most games are designed hand in hand with the network. Knowing this and since my architecture is not set in stone I would really like to have a game that can be used for MMO without me having to go through the whole process of creating one from scratch and try work my current idea of a network architecture around the game. Is there any free and reliable unity game which I could use with MMO in mind ?(I mention free cause I’m really strapped for cash:( )
When you’ve been told that most games are designed “hand in hand” with the “network,” people probably mean the game logic, which is generally true. Multiplayer, if it is going to be a feature in your game, needs to be planned for from day 1. Its usually not something that can be tacked on (though companies try… to horrible results).
Unity, as I see it, is mostly an awesome cross-platform general rendering engine. It doesn’t try to go too far into game development (atleast, in my opinion), and indeed many people use Unity for stuff that isn’t games.
That being said, an MMO in Unity is pretty possible. There are several of them out already.
Free MMO? - Not only should you have taken the green pill there is a spoon…
Check out Hero Engine I suppose. You give away 30% of your profits if they’ll have you, but at least everything is included. The tools the network and the IDE. You will leave Unity though.