Hi guys, i used to use the 1st person controller prefab provided by unity3d per default, but the problem of this controller is:
When u keep jumping, u’ll actually able to go anywhere , even go throw huge montagne, and the reason is that the above collider is to big, so even if the controller hit an object almost vertical ( 160° ) the caracter keep jumping and going forwards …
thx Eric, i used that script that u linked but still won’t work, i mean still the same problem,
may i didn’t explain it as it should,
to understand my problem, jst load the “ISLAND DEMO” example, and then jst Keep jumping, u’ll see that u can Climb where ever u want , even huge hills …