Jumping reticle pointer

Hello,

I’ve made a Cardboard/Android application where I use a reticle pointer together with a Bluetooth controller to interact with objects. Everything is working well as long as I am looking straight forward or down. But when I start to look up, the pointers jump inwards a little bit at a certain angle, resulting in seeing double pointers. I can’t figure out what I’m doing wrong. Any ideas?

Thanks.

I figured it out. It was the player itself that was interfering with the pointer.