The New Mexico 2012 Game Jam was this past weekend, and our game QWOBot was a success!
Check it out here: QWOBot. You can play the game and see a “making of” video about the game jam.
We had 48 hours to create this game, and Unity helped us knock it out of the park. All original code. All original art and models. All original music. The game has procedurally generated levels and high replayability, and so far, reception has been overwhelmingly positive. Thanks to the Unity team for making a product that can be used for tight turnaround projects like this!