Just got my cardboard vr built and working, haven’t tried building anything with unity, have a little issue getting the cardboard vr unity asset to build, adb reports some errors on startup…
Unable to resolve superclass of Lcom/google/vrtoolkit/cardboard/proto/Phone$PhoneParams; (1646)W/dalvikvm( 9084): Link of class 'Lcom/google/vrtoolkit/cardboard/proto/Phone$PhoneParams;' failedE/dalvikvm( 9084): Could not find class 'com.google.vrtoolkit.cardboard.proto.Phone$PhoneParams', referenced from method com
Anyway, will try sort that issue over my Christmas break and get some demos out, anyone else playing round with cardboard vr, if you have a good phone ( in my opinion ) it’s better than the first release of the oculus rift ( with both head tracking and graphic quality )…