Just need a simple example for ads Initialize with initializationListener

Hi all,
for several days (even weeks) now I couldn’t make the ads work because I couldn’t add a listener to its call back.
Could you show me how can I do it?

For the guidance of Ads SDK integration, please refer to our documentation below:
https://docs.unity.com/ads/UnityDeveloperIntegrations.htm
Thanks.

I tried it, it didn’t work. For 2 weeks now I have been trying. I also have several bug reports about it.

Hello,

Same problem here pal, looks like since the last update, everything is worse instead to be better.
Now my ads are not working at all on the release game, on the unity editor works very fine but on release is 0…
All buttons are disabled and can`t be pressed, plus the update from 3.7.5 to 4.0.0 gives a lot of errors due to deprecate some functions.
Unity need to put this one together and fix it, plus explain to newbie like me how to easily implement now.
I think they changed the code for integration 2 times already due to some errors and miss coding :slight_smile: