Hi all!
I have just released a new member to my RapidUnity suite of tools for Unity, Extra Primitives!
Extra Primitives is a Unity Editor panel that allows you to quickly and easierly add primitive objects to a scene.
Expanding on the existing handful of primitive shapes available with Unity, Extra Primitives provides a vast array of different building blocks, enabling you to mock-up or construct scenes within minutes.
And all without leaving the Unity Editor!
Extra Primitives currently includes 5 categories of primitives, these are as follows:
Rectangular Primitives
Spherical Primitives
Triangular Primitives
Cylindrical Primitives
Room Primitives
A total of 77 primitives to choose from, simply use the foldout controls on the interface to expand the primitive categories, and then click the thumbnail button to insert the primitive into the scene!
All primitives can be inserted into your scene with or without a collider component attached, simply check or uncheck the Create Colliders checkbox under the Settings foldout control at the bottom of the Extra Primitives interface.
Below are a couple of shots of some of the included primitives…
Using Unity’s built-in move, rotate and scale tools, allows you to modify the primitives, and allows you to construct and layout objects within your scene in no time at all.
Below is an image of a Greek Pantheon (a greek temple for the gods) I created in under 5 minutes using a combination of Extra Primitives and Array Wizard, I also lit the scene using RapidUnity Light Library.
I will be posting a YouTube video shortly showing you how I created it using my RapidUnity tools!
Extra Primitives is available now for only £9.99
To find out more about Extra Primitives and all my other RapidUnity tools, please visit my website, www.rapidunity.com