Just reporting a small typographical error.

I was reading through the manual and I noticed that on this page:

Unity - Manual: Introduction to components ,

on the second paragraph from the top, it reads:

“Below is an example of how the GameObject and component relationship works using the most common compontent, the Transform Component.”

I am talking about the word compontent, which I assume is a typographical error and was meant to be the word component.

I fixed that and it’ll be visible “soon”. (Not sure how long it will be before the next docs release.)

I didn’t want to start a new thread, so I am posting this on this one.

On this page of the documentation:
Unity - Manual: Publishing Builds , it reads:
“When you want to load a new scene, use Application.LoadLevel() inside your scripts.”
However, according to the documentation, this method group is obsolete.
Unity - Scripting API: Application.LoadLevel

Should I keep posting if I find new ones in the future? Is this the right place?

What we can offer as an alternative is that if you raise these as tickets via our support site (https://support.unity3d.com/hc/en-us), we can then raise them internally on your behalf with our Documentation team for fixing. The only issue is that we wouldn’t be able to give you a precise ETA but at least you’ll know that it’s being dealt with and that we love you immensely for bringing these things to our attention.