I’m coming from Unreal. I won’t say that I’m switching to Unity, but I’m thinking about it, and thought I’d say “hello” while the mess downloads.
Welcome!
I’d recommend skimming through the Unity manual, so you are at least aware of what features are bundled with the Editor.
There’s also the scripting reference which is important when you’re diving into coding.
There’s the Learn section with tutorials, and you can also find 3rd party tutorials in various places like YouTube.
https://learn.unity.com/
Otherwise, reading other people’s threads on the forum I think is helpful. Don’t be afraid to ask questions. You’ll get more help and less snarky answers if you have clear questions which aren’t easily googled ![]()
Have fun!
Much appreciated. I’ve given those three a quick look and they do look like the places I need to start. Well, I’m off to get started.
Hi, fellow noob here (coming from iOS) also saying hello. Hope you don’t mind me trying to hijack the thread with a specific question.
In the Editor Scripting - Unity Learn I can’t get past the setting of the damageRadius using RadiusHandle.
Am I right in assuming that by using the Rotate Tool I should be able to set the damageRadius value on a game object (that has the Projectile component) in the scene view?
Any pointers would be greatly appreciated!