Just updated to newest xCode - game is now stuck on portrait despite my settings

I see this is report in the iOS6 thread. Ignore this thread or delete please.

I updated to the newest xCode last night (4.5) and now exporting the game to iOS is messed up. I also upgrades my iPad to iOS6.0 at the same time.

I have the game set to only display in landscape (both orientations). Before the upgrade (and for several months) this was working. Now it only shows in portrait and won’t rotate to any other orientation, after I export it to iPad. Has the newest xCode ignored Unity settings for this? Looking in info.plist it does show supported orientations correctly.

Thanks in advance.

for the moment you need to disable auto rotate and manually handle orientation from scripts… and that way it can work in landscape, but even that way you see a glitch in the splash screen

lets hope unity fix this soon