Just upgraded to 4.3.1f1 - Editor crashing on startup

I’ve just upgraded to Unity 4.3.1f1 and now the Editor is crashing on startup (using a brand new project). My system is definitely somewhat long in the tooth, but it has always worked OK with previous versions of Unity. I was successfully using some 4.x version previously, though it was definitely prior to the 4.3 version level.

I’ve discovered that I can get things to work by using the “-force-opengl” command line switch, but I assume that’s suboptimal and I’d prefer to get it working properly under DirectX (as it always has).

My hardware is as follows:

  • Intel P4, 3.00GHz
  • Win 7, 32-bit
  • NVIDIA GeForce FX 5900 XT

The video card, while ancient, does support the minimum listed system requirements of DirectX 9 with shader model 2.0.

I’ve attached the Editor.log file, which seems to have some record of the crash in case it’s helpful.

I’ve read all the threads on the subject and have tried all the usual remedies to no avail. In addition, I’ve done a full uninstall followed by a new installation, but still get the same crash. Also, my normal credentials have Administrator privileges, but specifically running the app “As Administrator” makes not difference. Any thoughts on what I should try next?

Thanks,

Jeff

1462130–79842–$Editor.zip (5.88 KB)

Consider this a friendly bump. While I’m able to use the editor in OpenGL mode (as mentioned above), I’d really prefer to run under DirectX as I seem to have some issues with the standard editor Gizmos under OpenGL.

Thanks for any info that’ll get me running under DirectX again.

Jeff