I just upgraded to Pro, now maybe I had this problem before I upgraded and didn’t notice, but either way my stats pane is saying there are zero objects being batched in my scene. However, my scene is full of objects with around 150 verts each, marked static, sharing the same material, objects like trees, leaves and fences.
What am I doing wrong?
Some of the trees have hundreds of planes with leaf images on em so the batching is kinda integral to the performance of the game.