Kastor: Elements is the sequel to the popular roguelite Kastor, this time taking the form of a side-scrolling fighting game focusing on the eternal combat between the elemental forces.
Like the original, this only took two months to make. Unlike the last one, this is apparently fun. So make of it what you will.
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Cool but Iām confused by the 3D parts of the video. How does that come into play (the parts where it looks like the player is exploring a dungeon in 3D)?
The cinematics in the trailer are just cinematics, because cinematics are cool. [:)] Gameplay is 2D like the original, but this time with a side-scroller style instead of a topdown isometric view.
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