Basically what I want to achieve is keeping my game in a 16:9 Aspect Ratio, even in Windowed mode when scaling it around. In Unity Editor it works when I just select 16:9 Ratio but in Build it won’t work. That’s how I want it to work in Build:
As u can See in the Pictures it always keeps a 16:9 Ratio. Once the Dark-Grey Bars are left and right (First Picture) and once they are over and under (Second Picture). How can I achieve this in Build? Thanks in advance. ~ Julian