Keep child Gameobject's postition when change parent Gameobject's rotation.

Hello guys.

How can I keep the Text “hoang” which is child of my plane always above my plane when i rotate my plane ?

Thanks for your adivce!

Option A

Create another gameobject as a parent to both.

Set the ship’s location as 0,0,0.
Set the label with the required offset in Y.

Move around the parents position, rotate ship directly

Option B

Treat labels as seperate gameobjects that “follow” a ship Gameobject.
Set the label position in a script attached to label to be ship.transform.position + Yoffset