I have a somewhat side scrolling game I am working on and I am having a difficult time figuring out how to keep the players forward direction in line with the terrain path as it is not always going the same direction.
Below, if you look at the second image you will see that their forward isnt following the path which should point to those platforms, but it points off to the side.
How can i go about accomplishing this? The current way I am trying is to use a spline and keep the forward direction of the player the same as the spline but it doesn’t seem to work as good as i was hoping. Possibly i am just doing it wrong.
[6663-2013-01-13+10_31_14-unity±+terraintest.unity±+midaerav1-3±+web+player_.png|6663]
[6664-2013-01-13+10_31_46-unity±+terraintest.unity±+midaerav1-3±+web+player_.png|6664]