i just dont understand what is going on i keep getting errors that makes no sense (missing files that are not missing and in fact those files show in the build)
this is the log:
Summary: 1 warnings, 9 errors:
tar: Error exit delayed from previous errors.
[Unity] Initialize engine version: 5.1.0f3 (ec70b008569d)
[Unity] -----CompilerOutput:-stdout–exitcode: 1–compilationhadfailure: True–outfile: Temp/Assembly-CSharp.dll
[Unity] Compilation failed: 3 error(s), 0 warnings
[Unity] error CS2001: Source file Assets/ECMBolt.cs' could not be found [Unity] error CS2001: Source file Assets/Level.cs’ could not be found
[Unity] error CS2001: Source file Assets/SpawnManager.cs' could not be found [Unity] error CS2001: Source file Assets/ECMBolt.cs’ could not be found
[Unity] error CS2001: Source file Assets/Level.cs' could not be found [Unity] error CS2001: Source file Assets/SpawnManager.cs’ could not be found
[Unity] Initialize engine version: 5.1.0f3 (ec70b008569d)
[Unity] Finished exporting player successfully.
publishing finished successfully.
ofc none of those are missing or the game wouldnt work at all, also… they kinda ARE there, i see them in the upload build…
but… there are difference… the build on could is different from the build i have in my editor… there are part not working, and part missing for some reason (And no, none of them is anyway related to the mentioned files above its totally different files and gameobjects)
i just dont understand this cloud…