Keeping instance of model after removing Image Target ( vuforia )

Good afternoon, all. I have just recently begun using Vuforia’s AR in Unity 4.
Getting the hang of it slowly ( very slowly ) but surely.
I had a bit of a technical question for anybody who is proficient at all.
Is it possible to keep an instance of a model in the scene even after the image target is removed?
For example I would place the image target in the view of the camera and once the model is instanced,
I would remove the marker from view, but have the model remain in its current space.

Thank you and kind regards, Richard.

Solved with a bit of code from a friend. THanks all.

hi can you share those codes here plzz…

thanks

Can you share the knowledge or code of how to keep the 3D model. It will be really helpful for me and others who are new to AR.

Setting a new parent (or no parent) for the 3D model before removing the ImageTarget should do it.

Please share the answer for this…