I’m trying to generate the PC player of my game, but I’m getting this two errors… I don’t know, once per frame maybe?.. I haven’t seen this on previous builds, the only difference with this one is that I changed the rendering path from deferred to forward.
UnloadTime: 2.200034 ms
Kernel ‘main’ not found
UnityEngine.ComputeShader:FindKernel(String)
UnityEngine.Rendering.PostProcessing.MultiScaleVO:pushDownsampleCommands(CommandBuffer, Camera, Nullable1) (at C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.postprocessing@2.0.3-preview\PostProcessing\Runtime\Effects\MultiScaleVO.cs:231) UnityEngine.Rendering.PostProcessing.MultiScaleVO:GenerateAOMap(CommandBuffer, Camera, RenderTargetIdentifier, Nullable
1, Boolean) (at C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.postprocessing@2.0.3-preview\PostProcessing\Runtime\Effects\MultiScaleVO.cs:162)
UnityEngine.Rendering.PostProcessing.MultiScaleVO:RenderAmbientOnly(PostProcessRenderContext) (at C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.postprocessing@2.0.3-preview\PostProcessing\Runtime\Effects\MultiScaleVO.cs:468)
UnityEngine.Rendering.PostProcessing.PostProcessLayer:BuildCommandBuffers() (at C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.postprocessing@2.0.3-preview\PostProcessing\Runtime\PostProcessLayer.cs:352)
UnityEngine.Rendering.PostProcessing.PostProcessLayer:OnPreCull() (at C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.postprocessing@2.0.3-preview\PostProcessing\Runtime\PostProcessLayer.cs:292)
[C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 311]
(Filename: C:/ProgramData/Unity/cache/packages/packages.unity.com/com.unity.postprocessing@2.0.3-preview/PostProcessing/Runtime/Effects/MultiScaleVO.cs Line: 231)
UnityException: FindKernel failed
at (wrapper managed-to-native) UnityEngine.ComputeShader:FindKernel (string)
at UnityEngine.Rendering.PostProcessing.MultiScaleVO.PushDownsampleCommands (UnityEngine.Rendering.CommandBuffer cmd, UnityEngine.Camera camera, Nullable1 depthMap) [0x00085] in C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.postprocessing@2.0.3-preview\PostProcessing\Runtime\Effects\MultiScaleVO.cs:231 at UnityEngine.Rendering.PostProcessing.MultiScaleVO.GenerateAOMap (UnityEngine.Rendering.CommandBuffer cmd, UnityEngine.Camera camera, RenderTargetIdentifier destination, Nullable
1 depthMap, Boolean invert) [0x00082] in C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.postprocessing@2.0.3-preview\PostProcessing\Runtime\Effects\MultiScaleVO.cs:162
at UnityEngine.Rendering.PostProcessing.MultiScaleVO.RenderAmbientOnly (UnityEngine.Rendering.PostProcessing.PostProcessRenderContext context) [0x0004a] in C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.postprocessing@2.0.3-preview\PostProcessing\Runtime\Effects\MultiScaleVO.cs:468
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.BuildCommandBuffers () [0x0012c] in C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.postprocessing@2.0.3-preview\PostProcessing\Runtime\PostProcessLayer.cs:352
at UnityEngine.Rendering.PostProcessing.PostProcessLayer.OnPreCull () [0x00096] in C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.postprocessing@2.0.3-preview\PostProcessing\Runtime\PostProcessLayer.cs:292