I’m using one of the premade rpg systems that can be found on the assets store, it’s great, but is no good when it comes to using gamepads.
Is there anyway to make a script do a key press, i mean to make unity think the key was pressed without actually doing so.
I would use this to transform the gamepad input to the input from the keys that i need.
example [not actual code]:
if joystick axis +
the up key is pressed.
Cheers.