Keyboard hides when tap anywhere

I’m use TMP Input field on Android.
There are inputfield and some buttons in my UI. When I begin input text, keyboard shows, but when I tap on button, keyboard hides. And I must tap one more time to execute button method. How can I fix it?

I want to tap on my UI buttons without keyboard hiding

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I need to check with the Android platform folks at Unity as this behavior is outside of the control of TMP.

Ok, thx, I guess on iOS it will be the same, check it later.

BTW, as one of decision of this problem I can set up “hide soft keyboard” and control show/hide by myself. But, it is not good variant.

No, it doesn’t work too. First hides keyboard, after, can tap on button. Yeah, it’s not TMP trouble…

Any news?

So, will it work correctly?

I’m waiting for a solution for this as well.

I’d like some way to keep an inputfield focused and the soft keyboard open while tapping buttons and scrolling a scroll view. This is how all chat clients work on android, surely it would be useful for unity to have a way to accomplish this?

I’ve also noticed the chat system in Hearthstone on Android (a popular unity app) has this functionality. There must be some way!

I would suggest submitting a bug report / feature request on this. I certainly agree that having the mobile keyboard constantly show / hide as focus changes isn’t ideal.

Thank you for the response Stephan_B! Will do.

We are also facing this keyboard issue.
Are there any plans to fix it so that the keyboard is always visible?

@Stephan_B Hello,

I’m making a chat too, and this problem is really bad.

Is there any progress?
Do you have a link for the bug report/feature request?

Hello, any update here?

@Stephan_B HelIo,

I also have problem with this.
Do you have a link for the bug report/feature request?

OK, i find it.

How can we vote on that?

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Bumping this and the other thread as well. This is a severe issue preventing many including our team from creating a respectable/professional app that relies on messaging.

So, I continue using my hack for that problem: GitHub - mopsicus/umi: Unity mobile input (UMI) plugin for Android and iOS, allows to use features of mobile native input fields

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So there is a hack fix to this! Thank you Igor, I will be checking this out today.

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I’ve post a solution I found that works in my project.

Hope this will help some of you !

Same here. Please resolve this.

Try this.
this worked for me.

Feature Request: Control of mobile TouchScreenKeyboard visibility on focus change