I’m having a problem and I’m having a hard time pinning down where this is coming from. Has anyone else had something similar?
About 19 seconds after I start a test play, all keyboard input freezes. This lasts for about three seconds. I’ve timed it; it is very reliable. My player will get stuck moving in whatever direction they are facing because no keyboard press will call “OnMove.” I can’t fire either. No keyboard input (that I have bound and can test) will work.
This does not happen to my gamepad input. If I’m using a controller my input never gets interrupted.
I can’t find a valid explanation for this. I have not edited any code related to my character at all, let alone anything related to input. I have not updated to a new version of unity. This bug just came out of nowhere.
It may be a red herring, but the only thing I can even think of that has changed is that I am now running in Windows 10 instead of Windows 7. It’s the same hardware though. I have a dual-boot set up and I can check if there are problems when I run in Windows 7. Both OS’s are running the same version of the editor, and the game’s folder is on a separate drive that both OS’s can access.