Hello Guys,
I am facing a issue. This is my simple code if you have any solution/info please suggest me
void Update()
{
if (Input.GetKeyDown (KeyCode.Escape))
{
loginPanel.SetActive (false);
}
}
Can you please help me, why this code is not working in OS X build?
When I press Escape key only error beep comes
But it working on editor after build its not working
I am using Unity 5.4.0 and OS X 10.9.5
Thanking you