I recently got a Logitech F310 gamepad and want to use it along with my mouse and keyboard during development as I want my game to support both. Is there anyway to have both function at once? I got the input manager to work with the gamepad, but then the mouse axis’ stopped working. Is there a way to program a new input type to allow look input from both mouse and gamepad joystick?
This seems like more of a ‘support’ thread than a ‘gossip’ thread…
Anyway, IIRC, you can create multiple axes in the input manager with the same name, and Unity will pull input from the one whose current value has the greatest magnitude. If I’m understanding your question correctly, it seems like that might be what you’re looking for.
That was what I was looking for! Thank you!
Sorry for the wrong section, I was thinking support was more like bugs/glitches/install issues when I posted.
Thanks again!