I have setup a simple main menu for my game with three buttons and added a script that selects the first menu item automatically.
I want the player to be able to select buttons using up/down keys, which is working. But when you press down, the middle button often gets jumped over. You can only select it if you merely tap the down key.
Is there a way to set it up so that one keypress only moves the cursor to the next item, instead of all the way down? Or at least lower the rate in which the UI cursor gets updated?
Yes. You can set up the order of where the cursor jumps entirely manual if the automated order doesn’t work for you. Just set navigation to explicit and drag your items there manually.
Here’s where to set it up: