Killing everything in a certain area

all i want is to make a grenade blow up everything in a certain area.

The problem is i have no real clue of how to do this.

I was told to use the Physics.OverlapSphere thing, but i have NO idea how to use it.

thanks :smile:

Take a look at the explosion script in the FPS demo. I think it has a custom radius var for the damage effect. :smile: If you cant use it you still can pull some real good ideas from it. :idea: