Kim Team presents Kim’s Adventure a 3D platform game made by two people.
You will discover 4 worlds, different enemies and a lot of jumps!
EDIT: we´ve done some changes to the main chracter
EDIT2: and added new gameplay video
Kim Team presents Kim’s Adventure a 3D platform game made by two people.
You will discover 4 worlds, different enemies and a lot of jumps!
EDIT: we´ve done some changes to the main chracter
EDIT2: and added new gameplay video
I’m the second person . I hope you like it
Hey dudes,
This looks very nice indeed - good work so far - when is the launch?
Looks like a great project! Can’t wait to see it released.
Thanks for your comments!. We will finish our game at most in 2 weeks. After that we will try to publish it as soon as possible.
This is looking splendid! I really like the visual style of the game if it moves as well as it looks then I’m sure you’ll do very well for yourselves. It does remind me somewhat of Commander keen
Best of luck, looking forward to this one
I’ll pay twice whatever you charge for the iPhone version if you make a build for PC.
I’m really impressed with the color/style of the game so far. I have an iPod Touch, so I’ll be sure to check this out when it’s released.
Great job indeed. I love the bright colours and visual style, very nice! This is one i’ll have to add to my iPod.
Matt.
Very nice.
I like the bright colours - my daughter would love it - shame its not built for stand alone PC
Thanks a lot for your comments!. A lot of people are asking us about a PC&Mac version, for that reason we are planning to make a PC&Mac version of our game .
This is excellent news!
Matt.
That’s good news
This looks great!
simple colours + AO always looks so clean, cant wait to see a more finished product
If you have time, can you explain a little of the tools(3d modeler, etc) that you used. The process of creation? did you use Penelope as an example? Things like that.
Well, I’ll tell you about programming (I’m the programmer) and Raul about art (he is the artist). We didn’t use Penelope because it is “new”. I made the controls some months ago, based in “Occlusion Example” that it a first person camera that I adapted it to use as third person. Unity community and Unity Script Reference are the most importat things to resolve problems and doubts .
The tools that I use are MonoDevelop as IDE, FileZilla as FTP.
3d assets are created in maya, each level has it´s own lightmap and it´s done in one piece, and i use one big texture for the levels and objects, that reduces draw calls, i use photoshop for the textures.
Realy looks nice! If you release it on pc i guess i will buy it.
The graphics are really nice. It looks like a nice retro touch to it
Keep on the good work!
Really nice looking. Simple, crisp, and a lot of fun.
And as someone else stated, definitely reminiscent of Commander Keen.
Looking forward to PC version!