Kinect bones orientation matching

Hi Guys,
I am tring to make a game like Hole in the Wall.
There are predefined images and the user must do the pose in the randomly chosen image.
I need to match the user’s live pose with the pose in the image.

How to do it using kinect?

Please help.

i found the answer…you can get user bones orientation data by creating an object of KinectModelControllerV2 script. By that object you must be able to get the values of all the bones.