Kinect for Windows v2 (Motion Capture)

Hi all,

I am thinking about buying a Kinect for Windows v2 so that I can polish up my game with some nice animations.

I have now done some research and am getting a bit of second thoughts…

It seems that there will only be a Microsoft SDK software available… Does anyone know when third-party software may become available to help me out because I really don’t know what to do once I get the Kinect.

I install it, install the SDK, and then what do I use? Does it even support MotionBuilder?

I am really new to Motion Capture, if anyone could help me out?

Thanks.

Mocap is super complicated, and the Kinect data is pretty noisy, which means human and/or software cleanup afterwards. Probably you should do some basic searching, as there are a lot of threads already on mocap and unity and kinect. There’s even a Kinect Mocap for Unity product on the UAS!

If anyone is still looking for compatible software to use for the Kinect for Windows Version 2, then I want to say that I have been using Brekel Pro Body v2. It’s really good and the export to Unity is good.

If you are a Student: you can get a 30% discount I believe, I recommend the program if you are looking in to big projects such as first person shooters or projects that involve a complex mecanim system, etc.

Good luck with your projects and good luck with Mocap.

http://brekel.com/brekel-pro-body-v2/