KinectFusion with Unity?

Hi,

For a university project I’m working on I’m using an Oculus Rift and a Kinect, and I’m interested in the KinectFusion
samples I’ve seen. Unfortunately I’m fairly new at working with the Kinect, let alone using it with Unity, so I’m wondering
if it’s even possible to integrate the KinectFusion stuff with Unity? Ideally I’d like to use the Kinect to generate a rough
3d model of the users desktop on the fly and render it in a scene. If anyone has any ideas about whether this is possible
or even how I’d approach it I’d appreciate it.

Thanks!

Check out zigfu.com

You would have to spend some time customizing it to map 3d model on the fly. But its straightforward and works immediately. Awesome support too