Hello everyone :), in my game i have a kinematic rigidbody (my character) and a wall (kinematic). So, when my character touch the wall I want that my score increase by 1. But it don’t work =(, so i have put a debug.log to debug the function but the problem is the OnTrigger2D function. This is my code, the function “ContaPunteggio()” work fine so the problem is OnTriggerEnter2D() :
Watch out that you wrote the method with small T, the correct is OnTriggerEnter2D (in case the wall’s collider is, in fact, a trigger)
If your character really hits the wall (that is, he can’t pass through it), then the wall has a collider that is not a trigger (what makes sense, since a trigger isn’t meant to be collided with), so the OnTriggerEnter2D won’t be called at all.
Instead, if it’s not a trigger, use OnCollisionEnter2D: