Kinematic RigidBody Trigger Collider doesn't detect trigger each other

When Two equivalent object (which has Kinematic RigidBody & Trigger Collider) collided,

They didn’t send OnTriggerEnter each other

I once saw the sheet for Collision & Trigger in Unity Documentation


But In Unity 2019.3.0b4, It doesn’t work as I know

Is it bug or my light mistake?

It’s a change in 2019.3. See this thread , or for more discussion this thread .

It looks like something will be done about it:

2 Likes

Thanks a lot. Now I can understand why this happened

and If They thought “Trigger Versus Trigger” isn’t ideal, I should adapt myself into new PhysX