I would like to show you my first game made on Unity. This is Android game and due to its mechanics it’s tablet only. It is Knife Game with additional modes. Details in description.
I am working on new title which is more complex. It will have AI and 2 players mode it is my variation of old classic game. I hope to make it in two weeks. I have already made core mechanics.
This seems to be super niche if i’m not missing something… there are a whole lot of Android tablets (read: a whole lot of tablets in general) that do not support more than 4 simultaneous touches (all of the Toshiba tablets). Did you account for this somehow in your design or is it just assumed that those unlucky folk can’t play?
To be honest I haven’t thought about that. This game was more just to learn some things and I came with this idea. Is it possible to set Android Manifest to filter number of touches?
Is it possible to detect number of simultaneous touches in Unity? I would alter the code a little bit than.
Maybe in the future I will make simpler version for single touch devices, but game will loose its “Real life” aspect.