I just released my new game on GameJolt. It’s a chain-reaction puzzle game similar to how Domino works, but waaay cooler
I’d really, really, REALLY like some feedback from you guys as I put many months of work into this game and I think it turned out really good already.
I want to add so much more (some of which I have already), for example a multiplayer mode, but for that I need a playerbase. So if you want to help out a small indie dev, please play, follow and share this game. Playing time so far should definately be several hours.
Hopefully you will enjoy this game as much as I do, let me know what you think any feedback is appreciated, especially how to reach the players (marketing).
Kind regards
this is version 0.6, so it’s not final but fully playable without bugs. Homepage/Download
OK played until level 1-5, have not finished it after few tries, got a little irritated.
Feedback:
When I do Try Again I would like to have my last setup. So try again and reset or try again without reset.(my choice)
Do the “clear current character” on RMB when outside game area. (right now it works with escape button - not good for this game i want to use only mouse)
Let me cancel Finished Placing button (might not be needed when point 1 is resolved.)
Damage indicators. I want to see what will be potential damage on enemies. Not to wait until I make things into motion.
Game will not make you a millionaire but it got some potential.